/ What We Do

Our Core
Services

Every asset we deliver is engineered for its exact use case — whether that's a web 3D viewer, a print bed, a game engine, or a factory floor.

// 01 — Primary Service

Web-Ready 3D File
Delivery (GLB / GLTF)

We produce fully optimized GLB and GLTF files engineered for web performance and visual fidelity. PBR materials, Draco-compressed geometry, correct UV mapping, LOD-ready structure — built to drop straight into your three.js scene, model-viewer embed, eCommerce platform, or AR app without a single extra step.

.GLB .GLTF PBR Materials Draco Compression LOD Ready AR / WebXR Shopify 3D model-viewer
// 02

3D Print-Ready
STL Files

Watertight, manifold-perfect STL geometry ready for FDM, SLA, SLS, and industrial processes. We handle wall thickness, support topology, and print-orientation from the ground up — so your first print is your final print.

.STL Watertight FDM / SLA / SLS Tolerance-Fit Support-Optimized
// 03

Character &
Object Rigging

Professional armature setup with precise weight painting for characters, mechanical assemblies, and animated product demos. Blender, Maya & FBX export compatible, game-engine ready.

Armature Weight Paint IK / FK Shape Keys Game Engine Ready
// 04

Precision
CAD Design

Parametric solid modeling for engineering and product design workflows. STEP, IGES, and Fusion 360 native files delivered with manufacturing-grade tolerances and full assembly documentation.

.STEP .IGES Parametric Fusion 360 Manufacturing-Ready
// 05

Game Design
& 3D Game Assets

Game-ready props, environments, characters, and interactive asset systems built for real-time engines. We design optimized geometry, clean materials, LOD structures, collision-friendly meshes, and export-ready files for Unity, Unreal Engine, Roblox, WebGL, and custom browser games.

Game Assets Unity Unreal Engine WebGL Level Props LOD